Stefano Bernardi
Stefano Bernardi
Lead 3D Character Artist
Stockholm, Sweden

Summary

3D ART
- Games - 3D prints -

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
3DCoat
3DCoat

Experience

  • Joe Dever's Lone Wolf at Forge Reply
    Milan, Italy
    September 2012 - August 2013

    Character artist - high poly modeling, low poly modeling, texturing.

    Additional modeling and texturing work on weapons.